Travian-Inspired Strategy Game

Technologies Used

Vanilla JavaScriptNode.jsSQLiteDockerHTML5CSS3WebSockets

What I Want

A Travian-style browser strategy game built without a heavy game engine: villages, resources, combat math, and eventual multiplayer over WebSockets, with Node.js and SQLite on the backend.

What I’ve Learned So Far

Planning a multiplayer economy and combat system from scratch is a large design surface. Vanilla JS and a custom stack maximize control, but they also maximize unfinished surface area.

Current Status

This remains a concept and is not playable. Planning has not produced a playable loop or a released game; other priorities won first.